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Belatra: Inside Belatra's Product Innovation, Engagement & Future Releases

Published on March 24, 2026 12 minutes read
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Belatra Interview

Exclusive Interview with Kateryna Goi, Chief Marketing Officer, Belatra Games

BoS: You’ve built an impressive career in iGaming and now lead marketing for a studio with more than 30 years of gaming heritage. What first drew you to Belatra, and how has your role as CMO evolved as the company moved from land-based roots to a global online and crypto slots powerhouse?

KaterynaI was drawn to Belatra by its heritage. Over 30 years in the industry show resilience, discipline, and skill in navigating market cycles and crises. That experience shows a deep understanding of the gaming business.

I joined at a time when Belatra had already shifted its strategic focus towards the online segment. The product foundation was strong — the studio clearly knew how to build games. However, the brand visibility and marketing presence did not reflect the actual quality of the portfolio.

As CMO my role has been to bridg that gap. The goal was not to reinvent the product, but to elevate the brand — to ensure the global iGaming market recognised the value that had been there all along. As we expanded internationally, marketing evolved from basic promotion to strategic positioning, ecosystem building, and long-term brand building.

BoS: Belatra is known for blending classic slot DNA with bold modern mechanics. From your perspective, what makes Belatra’s approach to game design and storytelling stand out in today’s crowded market?

KaterynaFirst of all, we don’t build our portfolio on reskins. We don’t simply put a new visual layer on top of old mechanics just to fill the release calendar. There are occasional seasonal adaptations to refresh a title for a specific period, but structurally, every core release is treated as a new product.

For us, entertainment means innovation. We invest significant time, creative energy, and development resources into ensuring that each launch delivers a distinct gameplay experience — whether through mechanics, pacing, or bonus architecture. In a market saturated with lookalike titles, originality becomes a strategic differentiator.

Another defining element is our approach to storytelling. You’ve likely heard about the Mummyverse — a connected universe where a central character travels across worlds, evolving from one game to another, each time with new mechanics and bonus systems. It’s not just thematic continuity; it’s a structured content ecosystem. That universe-driven strategy allows us to build emotional connection, brand recall, and long-term engagement rather than relying on standalone titles.

BoS: 2025 was a landmark year for Belatra — from “Make It Gold” being crowned Most Played Game at SiGMA Africa to multiple Player’s Pick and design awards. What do these wins tell you about what today’s slot players are truly craving?

Kateryna: What these wins tell me is very simple: players are craving genuine entertainment. In such a saturated market, performance is no longer driven by theme alone. Players are looking for emotional engagement, strong pacing, rewarding mechanics, and variety. That’s why portfolio diversification remains a strategic priority for us — not just in terms of visuals, but in volatility profiles, gameplay dynamics, and overall experience. Our goal is to offer different emotional journeys within one studio ecosystem.

An interesting example is Brazil. Many would assume that carnival-themed or football-themed slots would dominate there. Yet some of our strongest-performing titles include Princess Suki and Jackpot Pagoda. What does that tell us? It tells us that players do not want to be boxed into cultural stereotypes. They value diversity in style, atmosphere, and mathematical structure. Ultimately, today’s slot players are not looking for predictable content — they are looking for engaging experiences that surprise them.

BoS: As CMO, you orchestrate everything from major campaign visuals to trade-show experiences. How do you decide which game features deserve the spotlight when promoting a new title to operators and players?

Kateryna: As CMO, my biggest advantage is that I deeply understand our product and our philosophy behind creating it. At Belatra, we don’t believe in “good” or “bad” games — we believe in games for different audiences. Every release is designed with a specific player profile and experience in mind.

We are not a conveyor belt studio pushing out dozens of similar titles every month. Each launch is a unique product, developed with intention, which means I don’t need to choose between ten releases to decide which one deserves attention. Every game deserves a strong spotlight — we simply adjust the narrative depending on the audience and the market.

The only exception is our Mummyverse titles. These releases already carry built-in anticipation and strong brand recognition. For them, we apply a different promotional strategy — more layered, more story-driven, and often with a longer pre-launch build-up — because we know the audience is already emotionally invested in that universe.

BoS: Belatra has been turning heads at events like SBC Summit, SiGMA, and ICE with immersive booths and memorable activations. What’s one standout moment from the past year that perfectly captured the Belatra brand energy?

Kateryna: We don’t aim to transform our booth into a cosplay or over-the-top entertainment zone. Our priority is to preserve the Belatra’s DNA and to create an atmosphere that reflects the spirit of our games. It’s always a delicate balance. We want the stand to feel immersive, but at the same time, we must remember that exhibitions are primarily B2B environments. Our booth is a space for meaningful conversations, partnerships, and strategic discussions.

One standout moment from the past year was our Blast the Bass concept at SBC Summit Lisbon. We built the entire booth atmosphere around one of our top-performing titles, translating its energy into the physical space. At the same time, we integrated local cultural elements — including a 30-year-old Porto wine with custom Belatra branding and a dedicated merchandise line. It perfectly captured our approach: immersive but refined, entertaining yet business-focused — exactly how a 33-year-old brand with strong roots should present itself on the global stage.

BoS: Your portfolio keeps expanding into new genres and mechanics — Battles (Orcs vs Elves), 3-in-1 formats (Fortune Mummy), and seasonal sequels. Where do you see the biggest opportunities for innovation in slot entertainment right now?

Kateryna: I see the biggest opportunities in mechanics, player interaction, and deeper engagement. The market today is extremely crowded with hundreds of providers and thousands of titles competing for attention in the same casino lobby. Because of this, simply changing the visual theme is no longer enough to surprise players.

Many studios now release reskinned versions of top games—reusing mechanics with new visuals. This may spark short-term curiosity, but players quickly recognize familiar gameplay. In the long run, this doesn’t move the industry forward. The real opportunity lies in creating more deeper experiences: new mechanics, hybrid formats like battles or multi-game slots, and stronger narrative universes that allow players to follow characters across different games. When mechanics, storytelling, and brand universes work together, it creates a deeper level of entertainment and loyalty

BoS: Player engagement goes far beyond RTP and volatility. How does Belatra use community feedback, social listening, and performance data to refine both game development and marketing campaigns?

Kateryna: Our strong community on platforms like Telegram gives us ongoing feedback. This direct dialogue keeps us attuned to player needs and trends.

We use many formats—social platforms, streams, and community chats—to understand player sentiment, reactions, and engagement. This social listening provides real-time insights into interactions and informs game development and marketing .

At the same time, Belatra is primarily a B2B company, so our marketing efforts are focused mainly on operators and partners rather than directly targeting end players. That’s why streamers, community channels, and ambassadors play such an important role for us — they help bridge the gap between the studio and the player audience, creating authentic communication and valuable feedback for our team.

BoS: Your latest release, Ice Bass (February 19, 2026), is the highly anticipated winter sequel to the hit Blast the Bass. What inspired the frozen tundra setting, and how did the team level up the Fisherman-Wild, boosters, Hot Mode, and 5,000x potential to make it even more thrilling than the original?

Kateryna: Our Fisherman is a true fanatic - he's one of my favorite characters; his passion for angling is at the heart of everything he does. When snow blankets the landscape and the lakes freeze over, a dedicated fisherman doesn't stop—he just drills a hole in the ice. This winter setting felt like the most natural evolution for a character our players have really come to embrace.

Beyond the visuals, we wanted to give players that sense of familiarity while significantly raising the stakes. With Ice Bass, we focused on refining the math and introducing a much more interactive experience. The real standout is the pre-bonus game. Instead of simply triggering free spins, players now get to 'fish' for their own boosters, which adds a layer of strategy and anticipation. This means no two bonus rounds are ever the same—every session is shaped by the player's luck and the specific upgrades they pull from the ice. It’s that extra depth, combined with the 5,000x potential, that makes this release feel like a true step up from the original.

We see the numbers after the game has been released, and I can say that the players love this guy too.

BoS: Looking ahead, the 2026 roadmap already teases exciting titles like Big Bang 2 (March) and Cops vs Robs (April). Can you give Book of Slots readers an exclusive sneak peek at the themes, new mechanics, or surprises players can expect from these upcoming releases?

Kateryna: We really appreciate the curiosity, but we’re keeping a few aces up our sleeve for now. Half the fun for our players is that genuine moment of surprise on release day. That said, we can certainly offer a little teaser.

Big Bang 2 is a natural expansion of everything people loved about the original. We’ve kept that signature explosive energy but focused on a much grander scale. With a larger grid and a multiplier system designed for high-impact momentum, it’s all about creating that feeling of a 'chain reaction' where the potential just keeps building.

With Cops vs Robs in April, we’re leaning into a classic showdown in the best gangster-movie traditions. It’s a high-stakes, stylish chase that’s heavy on atmosphere and adrenaline. We wanted to capture that tension of a gritty crime thriller where every spin feels like a calculated move in a big heist.

Both titles represent our commitment to taking familiar, beloved themes and giving them a fresh, high-octane twist. We can’t wait for everyone to experience them firsthand.

BoS: Belatra supports both fiat and crypto play across all devices. How important is accessibility and inclusivity in your marketing message to operators and end players in 2026?

Kateryna: Accessibility and inclusivity are becoming increasingly important for the future of iGaming, especially as the industry expands into new markets and new player communities. For us, this is not just a marketing message — it’s part of how the product and it’s ecosystem are built.

At Belatra, supporting both fiat and crypto play across devices is primarily about giving players and operators flexibility. Different markets have different realities when it comes to payment systems, regulations, and player preferences. By supporting multiple payment options and ensuring our games run smoothly on desktop and mobile, we make sure our content remains accessible to the widest possible audience.

From a marketing perspective, accessibility also means understanding that iGaming is no longer limited to one region or one type of player. The industry has become truly global. Players from Latin America, Asia, Europe, and emerging markets often have very different expectations, habits, and payment preferences. Our role is to communicate in a way that respects those differences while still maintaining a strong and recognizable brand identity.

Ultimately, accessibility is about removing unnecessary barriers. The easier it is for operators to integrate our games and for players to access them on their preferred devices and payment systems, the stronger the engagement becomes. And in an industry built around entertainment, the simpler and more seamless the experience is, the better.

BoS: If you could give one piece of advice to aspiring iGaming marketers or smaller studios trying to break through, what would it be?

Kateryna: The iGaming industry today is experiencing an incredible surge of activity. It has become extremely dynamic and, in many ways, highly saturated. And I’m not talking only about the major players — providers, aggregators, operators, and affiliates. Around them there are now hundreds, even thousands of companies offering different types of services to support this ecosystem.

Because of this, my main advice for aspiring iGaming marketers — and for smaller studios trying to break through — is to stay constantly informed and deeply curious about what is happening in the industry. You need to understand who is doing what, which campaigns are being launched, what trends are emerging, and where the industry is moving next. Events, new releases, marketing activations, partnerships — all of this creates the pulse of the market.

Competitive research is also incredibly important. Study your competitors, analyze their products, observe their strategies, and try to understand what works and why. In such a fast-moving environment, knowledge becomes one of the most powerful marketing tools.

The reality is that iGaming moves at an extraordinary speed. New studios appear and disappear every month, technologies evolve, player expectations change. If you stop learning and observing the market even for a short time, you risk falling behind very quickly.

So my advice is simple: stay curious, stay informed, and never stop learning from the industry around you. In iGaming, momentum matters — and those who keep moving forward are the ones who shape the future of the market.

BoS: Finally — what excites you most about the future of slots at Belatra, and what’s one dream project or mechanic you’d love to bring to players in the next 12–18 months?

Kateryna: One project that excites me the most right now is definitely the sequel to Mummyland Treasures. We are currently working on it, and from what I’ve already seen in development, it’s something truly exciting.

In a broader sense, I would like to continue expanding what we officially call the “Mummyverse” — a universe built around our character, the Mummy. The idea is to create an ecosystem of games connected by a single main character who travels from one world to another, from one adventure to another, each time with different mechanics, gameplay formats, and bonus systems. Players already recognize and love this character, which gives us a great opportunity to create a deeper narrative experience across multiple games.

I call it unique because I still don’t see many similar concepts in the slot industry today. Some studios are beginning to experiment with connected game universes, but it’s still relatively rare. For us, the Mummyverse is not just a theme — it’s a long-term creative direction that allows us to combine storytelling, brand identity, and gameplay innovation.

This article has been updated on: April 22, 2026

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